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Thinking about EA (or any big publisher) as a monolith is quite counterproductive to generate a mental model. In practice it is several studios with an overlord
by DanielHB 1y ago
Thinking about EA (or any big publisher) as a monolith is quite counterproductive to generate a mental model. In practice it is several studios with an overlord. Some studios might still be independent enough that the overlord just stays out of the way.
- AlexandrB 1y agoWhile that's true, there's also often a noticeable trend of games moving in a similar direction across a publisher - for example the disastrous live service attempt from Bioware (Anthem). Whether this is due to top-down pressure or just corporate vibes or culture, publishers definitely seem to have an impact on what kind of games get made.