3 ms·
Fun quip but doesn't seem to be true in practice (if we're talking strictly smartphones, not tablets). PS4 specs: ~1.84 TFLOPS FP32, 18 GCN CUs @ 800 MHz, 8 GB
by CaptainOfCoit 1y ago
Fun quip but doesn't seem to be true in practice (if we're talking strictly smartphones, not tablets).
PS4 specs: ~1.84 TFLOPS FP32, 18 GCN CUs @ 800 MHz, 8 GB GDDR5 @ 176 GB/s.
I think maybe some released-yesterday phone might get close on spikes/bursts, but not on any sustained loads, like gaming, nor would the beat the PS4 on image quality either.
- hedora 1y agoThe CPU on the iPhone 13 mini (apple’s last phone, in my opinion) wins: https://www.cpu-monkey.com/en/compare_cpu-sony_playstation_5-vs-apple_a15_bionic_4_gpu https://www.cpu-monkey.com/en/compare_cpu-sony_playstation_5... Shader throughput (shader count times base clock) is similar too: https://gadgetversus.com/processor/apple-a15-bionic-vs-amd-liverpool-(ps4)/ https://gadgetversus.com/processor/apple-a15-bionic-vs-amd-l... The iPhone wins on boost shader throughput by a lot, but that’ll throttle. The ps4 has more, slower gpu cores. Not sure how gpu memory bandwidth compares.