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Exactly. I started working in video games programming in '93 when C was considered high level, and most games were written in assembler. C has an elegant simpli
by justinhj 14y ago
Exactly. I started working in video games programming in '93 when C was considered high level, and most games were written in assembler. C has an elegant simplicity about it that both enables you to implement the high level features in the way you want to, without being able to obfuscate your work with hidden or automatically generated functionality. Whenever I've worked on all C codebases I've always had less pain and more productivity than C++.