4 ms·
Note: post is from 2009. She also has a followup where she explores the "pressure points" of writing games in C++: http://www.rachelslabnotes.com/2009/11/ther
by kqr2 14y ago
Note: post is from 2009.
She also has a followup where she explores the "pressure points" of writing games in C++:
http://www.rachelslabnotes.com/2009/11/there-are-never-enough-render-engines/ http://www.rachelslabnotes.com/2009/11/there-are-never-enoug...