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If anything, what Microsoft was way, way better at was finding and working around these types of problems in the OS. Many developers have a more idealistic and
by anonymars 1y ago
If anything, what Microsoft was way, way better at was finding and working around these types of problems in the OS. Many developers have a more idealistic and less pragmatic approach instead of empathizing with their users: "it's the program's fault, why should we deal with it?"
- aleph_minus_one 1y ago> Many developers have a more idealistic and less pragmatic approach instead of empathizing with their users: "it's the program's fault, why should we deal with it?" In the retro-games emulation scene there exist quite some people who write binary patches for popular retro games to fix such bugs. Perhaps this approach (and the necessary skills for it) should become more popular outside the retro-games emulation scene.
- kenjackson 1y agoMy sister who was at the time a professor had just moved to a Mac. There was some major statistics app that broke on an OS Update. She contacted the stats company and they said that Apple broke them. She contacted Apple and they said the stats company was given notice and access to beta builds. She was just stuck for months with it not working - and eventually loved back to Windows. She says it’s ugly, but it works.
- bitwize 1y agoApple was always like that. "Once upon a time, pointers on the Macintosh had 24 bits..." https://news.ycombinator.com/item?id=44632615 https://news.ycombinator.com/item?id=44632615 Though at least back then, they provided backward-compatibility modes for old software. You know, back when the expected service lifetime of your Mac was longer than that of your dog.