5 ms·
50ns on a 3GHz CPU core is ~150 cycles. Pushing and popping back the registers to L1 cache is 5-10 cycles each. With having to handle 16 general purpose registe
by menaerus 1y ago
50ns on a 3GHz CPU core is ~150 cycles. Pushing and popping back the registers to L1 cache is 5-10 cycles each. With having to handle 16 general purpose registers on x86-64 this is already close to or even more than 150 cycles, no?
- ori_b 1y agoWhen you measure, what numbers do you get? Also: register renaming is a thing, as is write combining and pipelining. You're not flushing to L1 synchronously for every register, or ordinary userspace function calls would regularly take hundreds of cycles for handling saved registers. They don't.
- menaerus 1y agoI'm on my mobile. Store to L1 width is typically 32B and you're probably right that CPU will take advantage of it and pack as much registers as it can. This still means 4x store and 4x load for 16 registers. This is ~40 cycles. So 100 cycles for the rest? Still feels minimal.
- ori_b 1y agoA modern x86 processor has about 200 physical registers that get mapped to the 16 architectural registers, with similar for floating point registers. It's unlikely that anything is getting written to cache. Additionally, any writes, absent explicit synchronization or dependencies, will be pipelined. It's easy to measure how long it takes to push and pop all registers, as well as writing a moderate number of entries to the stack. It's very cheap. As far as switching into the kernel -- the syscall instruction is more or less just setting a few permission bits and acting as a speculation barrier; there's no reason for that to be expensive. I don't have information on the cost in isolation, but it's entirely unsurprising to me that the majority of the cost is in shuffling around registers. (The post-spectre TLB flush has a cost, but ASIDs mitigate the cost, and measuring the time spent entering and exiting the kernel wouldn't show it even if ASIDs weren't in use)
- menaerus 1y agoWhere is the state/registers written to then if not L1? I'm confused. What do you say about the measurements from https://gms.tf/on-the-costs-of-syscalls.html https://gms.tf/on-the-costs-of-syscalls.html? Table suggests that the cost is by a magnitude larger, depending on the CPU host, from 250 to 620ns.
- ori_b 1y agoThe architectural registers can be renamed to physical registers. https://en.wikipedia.org/wiki/Register_renaming https://en.wikipedia.org/wiki/Register_renaming As far as that article, it's interesting that the numbers vary between 76 and 560 ns; the benchmark itself has an order of magnitude variation. It also doesn't say what syscall is being done -- __NR_clock_gettime is very cheap, but, for example, __NR_sched_yield will be relatively expensive. That makes me suspect something else is up in that benchmark. For what it's worth, here's some more evidence that touching the stack with easily pipelined/parallelized MOV is very cheap. 100 million calls to this assembly costs 200ms, or about 2ns/call: f: .LFB6: .cfi_startproc pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset 6, -16 movq %rsp, %rbp .cfi_def_cfa_register 6 subq $8, %rsp movq $42, -128(%rbp) movq $42, -120(%rbp) movq $42, -112(%rbp) movq $42, -104(%rbp) movq $42, -96(%rbp) movq $42, -88(%rbp) movq $42, -80(%rbp) movq $42, -72(%rbp) movq $42, -64(%rbp) movq $42, -56(%rbp) movq $42, -48(%rbp) movq $42, -40(%rbp) movq $42, -32(%rbp) movq $42, -24(%rbp) movq $42, -16(%rbp) movq $42, -8(%rbp) nop leave .cfi_def_cfa 7, 8 ret
- menaerus 1y agoBenchmark is simple but I find it worthwhile because of the fact that (1) it is run across 15 different platforms (different CPUs, libc's) and results are pretty much reproducible, and (2) it is run through gbenchmark which has a mechanism to make the measurements statistically significant. Interesting thing that enforces their hypothesis, and measurements, is the fact that, for example, getpid and clock_gettime_mono_raw on some platforms run much faster (vDSO) than on the rest. Also, the variance between different CPUs is what IMO is enforcing their results and not the other way around - I don't expect the same call to have the same cost on different CPU models. Different CPUs, different cores, different clock frequencies, different tradeoffs in design, etc. The code is here: https://github.com/gsauthof/osjitter/blob/master/bench_syscalls.cc https://github.com/gsauthof/osjitter/blob/master/bench_sysca... syscall() row invokes a simple syscall(423) and it seems to be expensive. Other calls such as close(999), getpid(), getuid(), clock_gettime(CLOCK_MONOTONIC_RAW, &ts), and sched_yield() are also producing the similar results. All of them basically an order of magnitude larger than 50ns. As for the register renaming, I know what this is, but I still don't get it what register renaming has to do with making the state (registers) storage a cheaper operation. This is from Intel manual: Instructions following a SYSCALL may be fetched from memory before earlier instructions complete execution, but they will not execute (even speculatively) until all instructions prior to the SYSCALL have completed execution (the later instructions may execute before data stored by the earlier instructions have become globally visible). So, I wrongly assumed that the core has to wait before the data is completely written but it seems it acts more like a memory barrier but with relaxed properties - instructions are serialized but the data written doesn't have to become globally visible. I think the most important aspect of it is "until all instructions prior to the SYSCALL have completed". This means that the whole pipeline has to be drained. With 20+ deep instruction pipeline, and whatnot instructions in it, I can imagine that this can likely become the most expensive part of the syscall.