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Why we develop EloqDB mainly in C++
- jhoechtl 1y agoI guess the Rust workforce is tiny, opinionated and mentally demanding.
- sebstefan 1y agoI might be biased but I found it that the people who came to interview for the Rust roles of my company were noticeably better (or at least better at interviewing) than the applicants for the Java roles. More knowledgeable on the theory, struggled less on the hard things, more up to date on their tech watch
- rileymat2 1y agoIsn't that pretty common in all languages that are not big? They attract people truly interested in programming, not those going through the motions at a job. I have heard this same thing with Haskell, Lisp, and many other languages out of the mainstream Java/C#/Javascript/Ruby.
- brabel 1y agoThis kind of generalization is so old. Imagine someone told you that "I've noticed that people of race A are noticeably better than people of race B". If you think it's different, just consider that people don't really have much of a choice in either case: there's a lot of Java developers because there's a lot of Java jobs, universities teach it, and it's been around a fairly long time when compared to Rust, at least... i.e. there's a lot of forces pushing people to using Java, and once you learn a language and get a job in such language, there's a lot of inertia that will keep most people on that same language for a long time. Yes, they can eventually choose something else, but only if that's a thing in your region, which may not be the case at all... and in any case, why would you go out of your way to change? Java used to be pretty terrible, but these days, it's a decent language. I can do Rust, but I still would pick Java for most projects given the choice, unless it was something where performance mattered more than the easiness of hiring Java developers and finding Java libs (though I admit Rust is catching up, there's a lot of libs now! However, one missing lib and you may be stuck for months having to port or implement something yourself - while in Java, or C++ for that matter, chances are slim you'll be in that situation).
- Ukv 1y ago> This kind of generalization is so old. I feel you're objecting to the wrong comment. sebstefan appropriately specified "the people who came to interview for the Rust roles of my company [...]", and was giving it as a counterpoint to the previous comment's broad generalization. > there's a lot of Java developers because there's a lot of Java jobs, universities teach it, and it's been around a fairly long time when compared to Rust, at least... i.e. there's a lot of forces pushing people to using Java, and once you learn a language and get a job in such language, there's a lot of inertia that will keep most people on that same language for a long time. The fact that one language is the mainstream default taught in many schools, whereas the other requires going out of your way to pick up, could well be a factor in the latter having more knowledgeable average applicants - in the same way I'd expect Gentoo users to be more technologically competent than Windows users on average. > Yes, they can eventually choose something else, but only if that's a thing in your region, which may not be the case at all... I presume the majority of Rust programmers learn it online.
- brabel 1y ago> I feel you're objecting to the wrong comment Not at all. His comment was worse in that it generalized a whole lot of people based on the minor evidence he's been able to collect. Unless he's had several dozen, at least, Java applicants, as well as dozens of Rust applicants, I assume he's just using the exact same plain old discriminatory thinking people used to employ when comparing, among many things, race and nationalities. It's incredibly hard to generalize anything about people honestly. > whereas the other requires going out of your way to pick up, could well be a factor in the latter having more knowledgeable average applicants I disagree. It's much more likely, in my view, that newer languages will appeal to people who value the wrong things in a business, like which language they want to use for the excitment of being in the cutting edge (not to mention technically as well - we've tried for so long to create languages that make software engineering better, but anyone with a long experience in trying things will know that language is very low in the list of things that help: many studies have shown that over the years)... which also tends to correlate with people who will leave the job as soon as something new catch their eye. Except in extremely niche cases, the language is not that important. The only things that really help writing software are static types and tests... and that doesn't mean the more the better either: there's a diminishing return with both. That's why Haskell is NOT the pinnacle of software engineering, despite what some fanatics will try to tell you (proof of which is that almost no important software is written in Haskell or languages like it - I think the most successful type-rich language so far is actually Rust!). > I presume the majority of Rust programmers learn it online. What I meant is that in their region, there's a good chance that learning another language is useless to find a job because all jobs are in Java or C#/C++. But I do advise younger people to learn many languages anyway because of the fact that it really helps them think better and not get stuck with a particular approach to software engineering when there's many.
- cjfd 1y agoWell, now you name something. Java is the most bureaucratic language only a matching personality or a programmer who is not very good would tolerate it.
- tpoacher 1y agoMaybe 10 years ago. This too has changed.
- Michael_Keller 1y ago[dead]
- TimorousBestie 1y ago> In particular, the most harsh arguments against using C++, i.e. memory unsafeness, can be significantly mitigated when developing with a certain modern subset of the C++ language. So the quest for the one true “modern subset” of C++ continues. How do developers continue believing in this after a decade of the standards committee proving over and over again that they’re not interested in this and won’t contribute toward it?
- coolThingsFirst 1y agoMitigate having bad legs by walking on your hands
- rapsey 1y agoBecause they are grasping for reasons not to learn Rust.
- spookie 1y agoTheir reasoning is reasonable. And besides, when your existing team is already proficient in Cpp, arguing that "they should learn X instead" seems very risky and unwise.
- rapsey 1y agoThen just say so and it is fine. We are a team of c++ experts and we are able to build a high quality program in C++ is a completely valid unassailable reason. Except for the most ardent rust fanatic.
- cmrdporcupine 1y agoRewriting an existing working codebase rather than committing to its incremental improvement is usually a sign of bad decision making. So I'd be concerned if a team that had an existing mature codebase in C++ and a team of engineers hired on that path were taking on such a venture. But that's kinda... not a bloggable topic, frankly.
- rapsey 1y agoThese articles can always be surmised down to "because we wanted to". Rarely is there some real reason.
- dijit 1y agoAs Richard Restak postulates in his book “The Naked Brain”[0]: the limbic system provides a gut feeling (usually from comfort) and we rationalise our way backwards from that without being able to really pinpoint “why”; usually the “why” is secondary and only added as justification for the feeling post-decision. [0]: https://www.amazon.com/Naked-Brain-Emerging-Neurosociety-Changing/dp/1400098092 https://www.amazon.com/Naked-Brain-Emerging-Neurosociety-Cha...
- EnergyAmy 1y agoHumans are really just 3 LLMs in a trenchcoat after all
- Klonoar 1y agoThe "I drive an H-pattern manual transmission" of programming language discussions.
- almostgotcaught 1y agoIs this like a dig? Does anyone disagree that manual is much more fun?
- cmrdporcupine 1y ago20 years ago, sure. Now if you want fun torque you drive electric and blink with confusion at manual-snobs. I learned on stick and I still feel a nostalgic appeal, sure. I test drove a used hothatch Volvo C30 T5 Polestar edition last fall before ultimately settling on an electric performance car (Polestar 2) to feed my midlife indulgences. And I have to admit a certain ... thrill... from the turbo lag and the process of shifting. But it all seems a bit silly when compared to instant torque at any RPM.
- jeffbee 1y agoI don't know if the stuff about the JVM is even true. I grant that Redpanda is written in C++, but it isn't clear that its performance advantages over Kafka are due to that rather than to the fact that Kafka was implemented in a performance-oblivious way by people who did not know anything about software efficiency. This doesn't reflect on the JVM. You can write a high performing system in Java and the modern JDK is a state-of-the-art toolchain that provides features that many C++ projects struggle with.
- whizzter 1y agoThe by far biggest issue for Java is that they still haven't gotten their act together on value-types (project Valhalla), going back in time, the one thing someone should have told the designers was to not to release the erasing generics in Java 1.5 and go for something like C# did with value type structs. Not really for "purity" issues, but rather due to the fact that memory speeds and main memory latency patterns that started to emerge as problems in the early 00s only got worse over time and having the erasing generics kind of cemented the memory access patterns. The Java teams has done some truly amazing things in terms of GC research, but much of it is needed simply because the Java and JVM memory model (while "simple") is very allocation-heavy compared to C# that went for value types very early. Take a peek at the QuestDB source code(Java) for heavy data-manipulation tasks, it's not really written in an idiomatic Java style to avoid GC costs (strongly reminicent of the way some people coded for JavaME back in the early 00s), a C# port would not be entirely idiomatic either but far more so than the existing code.
- ngrilly 1y agoFull agree. Value types are underrated. That's one of the best things about C# and Go. They are increasing performance (with contiguous memory) and reducing GC pressure. I also believe that dynamically typed languages like Python would gain a lot by introducing a form of value types/unboxed values. For example, Cinder, Meta's internal version of CPython, supports what they call "static classes": https://github.com/facebookincubator/cinder?tab=readme-ov-file#static-python https://github.com/facebookincubator/cinder?tab=readme-ov-fi....
- f311a 1y agoOne thing I like about Rust is that it prevents you from doing stupid things on the compiler level. I write a little bit of C/C++ and Rust. If you don't do C++ on a daily basis, you will silently introduce problems in the code that are very hard to spot. You just need to have a very good mental model of how to write good C++. It requires constant exercising. For Rust, you just have to fight the compiler. This is especially useful when you have people on your team with some experience who also want to contribute, but you don't want to constantly point them in the right direction. I actually have no idea how big teams work on large C++ codebases. Usually, you need to have a good idea of how the whole thing works. You can change one part of the code, and it will introduce bugs in the whole project because of how the memory is handled. Isolated changes are hard. And historically, a lot of C++ codebases lack good test coverage.
- cmrdporcupine 1y agoHonestly after 6 months to a year of constant Rust development you don't even fight with the compiler anymore. Instead it's mostly just your friend. There are still logical holes in the borrow checker, but they're mostly irrelevant.
- dataflow 1y ago> If you don't do C++ on a daily basis, you will silently introduce problems Even if you do, you still will. Just less often. > I actually have no idea how big teams work on large C++ codebases... You can change one part of the code, and it will introduce bugs in the whole project because of how the memory is handled Part of it is lots of tests, sanitizers, assertions, etc. Part of it is keeping things modular and avoiding spooky action at a distance to the extent possible. Part of it is unavoidable, and that's why people are moving to safer languages.
- unshavedyak 1y agoYour post reminds me of the old runtime vs compile time language debates of old (for me). Some would argue duck typing is all that we need, and that lots of tests can cover the missing types/etc. Eventually i realized that i'm just manually implementing compile time typing by way of robust tests to cover interface requirements.
- cmrdporcupine 1y agoFrom my experience no language bitrots and degrades worse than a C++ codebase. The language standard has changed so much, the tooling, trendy libraries and the established conventions... It takes a herculean effort to keep a given source tree up to date. Dive into a C++ repo started even 10-15 years ago and it can be a revolting experience, let alone one from back in the 90s. And then from company to company conventions and expectations just vary dramatically. When I was at Google we had a large committee of very smart people who applied monorepository wide modernizations across the whole repository, introduced amazing tooling and analysis tools, and imposed a very strict style guide that kept people fairly disciplined. But that was a herculean effort which most other organizations can't afford. Rust has all sorts of problems (including specific ones for DB internals or OS development). But what's amazing when I read these articles is they don't actually seem to mention those specific problems that I've encountered in my last 3 years of professional Rust work. Instead they read like rationalizations by people who have a certain hammer they've gotten really skilled at using, and don't want to give it up. That's fine if it keeps your organization productive, but I see no reason to publish about it? If I were to make a list of gripes about Rust for this kind of work it would primarily emphasize the continued lack of acceptance/conclusion of the allocator-api (or competing) proposals, and the rather chaotic and unprofessional (and potentially insecure) nature of the way Cargo project dependencies explode into a hard-to-reason-about mess. But the list they make? io_uring, mimalloc, and performance oriented networking are... not problems to use in Rust, not complicated at all. I assume the same (or better) for Zig.
- groovy2shoes 1y ago> the rather chaotic and unprofessional (and potentially insecure) nature of the way Cargo project dependencies explode into a hard-to-reason-about mess. this is one of my biggest gripes, too. that alone has been enough to cause me to avoid Rust for projects wherefore it would otherwise be a good fit. you can pull in "one" dependency and find yourself downloading hundreds of gigabytes of zillions of tiny dependencies, sometimes the same one at multiple versions. it's by no means a problem exclusive to Rust, but that's no excuse. it's been a while, but my other major gripe was the way so many crates would require the nightly. the rust devs have done a good job maintaining backward compatibility between stable releases, but afaik there isn't any guarantee regarding the nightly. keeping up with the nightly is infeasible when each compiler release and all your dependencies needs to be vetted by your security team. i also long found myself disappointed by the lack of a real specification, but that one is relatively minor. less of a frustration.
- saghm 1y agoIt sounds like the rationale is that existing database technology is already written in it, and they want to re-use some of it. That's reasonable, but I do think that it only makes sense with the assumption that the flaws in C++ aren't large enough to be worth using something else, at which point there isn't really much need to justify using C++ at all. If someone is concerned about the flaws in C++, the benefit of relying on existing C++ libraries isn't going to seem as compelling to them for the exact same reasons they don't want to use C++ for their own code. At the end of the day, the choice seems to be a bit circular; if you don't have concerns about C++, you'll find plenty of reasons to use it, and the arguments against it aren't going to be compelling. If you have concerns about it, the reasons to use it won't be compelling, and you'll likely agree with the arguments against it. I have to imagine that whether someone agrees with this choice will be entirely consistent with their existing opinions of C++; it doesn't seem like there are any new arguments left to make on this topic, so debates on the topic will inevitably rehash existing arguments (regardless of which side they come from) and only appeal to the people who already have formed their opinions based on finding those arguments compelling to begin with.
- wavemode 1y agoI don't think it's quite as circular as you're making it sound. If someone has a prior contraint of needing to move quickly (which is common in startups) it can make sense to choose any arbitrary technology, if it allows them to do so. I don't think someone developing a new game in C++ necessarily has no concerns about C++, that's just the language that all the console SDKs use. I don't think someone doing data science in Python necessarily likes Python, that's just the language that most models and libraries use (and that person probably has a deadline to publish a paper!) Another factor to consider is that, if one is indeed trying to reuse code from existing databases (regardless of the reason for doing so), code from projects like Sqlite and FoundationDB is simply far less likely to contain serious bugs than any newer Rust-based option. There are way more mistakes one can make when writing a database than just memory safety mistakes, and the mistakes tend to be extremely subtle. Code having been run in production for long periods of time under significant amounts of load is basically a fundamental prerequisite for it to make any sense to trust the data of your users to it.
- zenethian 1y agoUnfortunate that this blog can't be read on mobile without considerable pain. Seems fitting, though, I guess.
- MangoToupe 1y ago> Over the past several years, the EloqData team has worked tirelessly to develop this software, ensuring it meets the highest standards of performance and scalability. One key detail we’d like to share is that the majority of EloqKV’s codebase was written in C++. This is a very interesting approach to marketing a new database
- raincole 1y ago> memory unsafeness, can be significantly mitigated when developing with a certain modern subset of the C++ language. Right. > Most existing and popular databases are developed in C/C++, providing a wealth of resources and innovations we could leverage. Right. But two rights can make one wrong. How are you enforcing 'good part of C++' when you're interoperating with others' code?
- kccqzy 1y agoEncapsulation. This is our code. That is their code. Depend only on the interface of their code and not the implementation. You can look at their code for curiosity but don't depend on the implementation of their code in our code. Then you don't care what subset of the language their code is written in.
- CodeMage 1y agoThis fails to address the question you replied to. When "our code" is memory-safe and "their code" isn't, it's still "Our Product™" that ends up with a CVE that costs us money and reputation, because users don't care about whose code it was.
- systems 1y agoI think, that complexity cannot be eliminated, but it can be hidden and distributed, using the right abstraction that being said C++ being a big language adds complexity (stemming from the language itself, i.e. stemming from the tool) So you can use a complex tool, to make a complex task simple, or a simple tool and keep the task more complex, requiring more steps etc.. But with C++ its a complex tools, that while it takes some complexity from the task, I think it adds enough complexity, that could outweigh the complexity it reduces We need better languages, C++ is not it
- brabel 1y ago> that being said C++ being a big language Rust has become fairly big now, no? Is there some objective metric that can show Rust is a "smaller" language (I bet it is, but I don't think it's by a lot)?
- steveklabnik 1y agoThere’s not really any metric of a language being objectively “big” or “small” but I could point at several features where the Rust feature is significantly less complex than the C++ one. Additionally, C++ has more features that Rust doesn’t than the reverse.
- pharrington 1y agoAm I reading too much into this, or did Mr. "EloqData Core Team" choose C++ because that's what they're comfortable with, but don't want to say it?
- guywithahat 1y agoAs far as I can tell, modern C++20/23 is as safe (if not safer) than rust. So much of rust compares itself to C++99, where modern C++ doesn't use exceptions, has smart pointers (RAII), improved casting and array management, and has an extensive suite of checking tools and flags. The conversations I've seen at my company for using rust tend to be "well it would be tun to do something different", which just aren't very compelling to me. I worry Rust is going to end up like Haskell in 5 or so years
- ancwrd1 1y agoYou can easily introduce memory-related issues in the "modern C++" and the compiler won't say a word even with pedantic checks.
- tcoff91 1y agoThe sanitizers and static analysis tools are not as good as the borrow checker for preventing data races.
- wffurr 1y agoC++ is getting safer, but it has a long way to go to match Rust's safety guarantees. Google is doing a lot with spatial safety with hardened libc++, bounds checks for C-style arrays, and safe buffers; but temporal safety is a lot harder without more information in the source code. Running sanitizers and such is quite expensive too. It burns a lot of cycles to run msan, asan, tsan, valgrind, etc. Whereas catching these bugs at compile time saves everyone a lot of time and money. TBH I don't find the reasons in the article particularly compelling. Rust has a lot of industry backing now and is pretty clearly the way forward to systems programming. Writing Rust wrappers over the various libraries they use is largely a one-and-done issue, and they can publish them to Cargo and share the load of keeping them updated. If ISO or various governments get their act together with a real software liability regime or cyber security requirements, companies with big legacy C++ code bases will be in a tough spot. Second best time to start writing safe code in your project is now.
- jcranmer 1y ago> As far as I can tell, modern C++20/23 is as safe (if not safer) than rust. It is not. Rust will, for example, prevent the following memory-safety issue from compiling: std::vector<T> meow; T &x = meow[i]; meow.push_back(...); // Oops, x is now dangling, maybe! x.a = ...; (This sort of pattern is responsible for nearly 100% of the C++ memory safety issues I know I've committed in the past several years.)
- meindnoch 1y ago[flagged]
- noworriesnate 1y agoIf Rust was like Communism, there would be dozens of examples of massive codebases that ported to Rust and ended up with massive infighting, culminating in 20% of the developers being assassinated by the moderation team.
- chihuahua 1y agoand then someone would excuse that by saying "that wasn't real Rust"
- pie_flavor 1y agoThis lists all the reasons to use Rust, then handwaves about some nonsense, then declares victory for C++. The maturity argument made a lot more sense when Rust was 3 years old, rather than 10; the libraries argument is plain silly because library management is horrible in C++ and all the listed libraries are by comparison essentially one-click to use in Rust; the entire article also seems AI-generated.
- mempko 1y agoThe reasons to use C++ over rust in this article are not good. The reason I would have picked is C++ does a better job matching mental models (partly because of it's flexibility) and it's easier to say what you mean. Value semantics by default also make it easier to write functional style code.
- cjfd 1y agoGood for them. I like C++. It is a language that supports both being close to the computer and abstraction. I studied Rust a bit but it seems that their rules exclude some perfectly good software designs. If two classes need to work together as equals so class A has a reference to B and class B has a reference to A this is not very well possible. Especially if both A and B have multiple instances that are stored in containers. This is common with the bridge design pattern.
- jurschreuder 1y agoI would also choose C++ The language is improving and improving. Some years ago it was way too difficult for the speed gain to be worth it. But it's become more and more easy to write. Many of the safety arguments Rust has are still technically true, but 90% less true than 6 years ago. The C++ community is also really friendly and open minded. It's hard to explain but C++ also has this nice relaxing feel when writing it. Like doing a puzzle. Maybe the cognitive load is very evenly spread? Or the header hpp model forces you to think first in data models and interfaces? I have no idea it's mainly a feeling.
- deleted 1y ago[deleted]