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Both are likely true. It's easy to wave it away in hindsight, but there was genuine energy and excitement about the architecture in its early days. And while
by ajross 1y ago
Both are likely true. It's easy to wave it away in hindsight, but there was genuine energy and excitement about the architecture in its early days. And while the first chips were late and on behind-the-cutting-edge processes they were actually very performant (FPU numbers were world-beating, even -- parallel VLIW dispatch really helped here).
Lots of people loved Itanium and wanted to see it succeed. But surely the business folks had their own ideas too.
- kimixa 1y agoYes - VLIW seems to lend itself to computation-heavy code, used to this day in many DSP (and arguably GPU, or at least "influences" many GPU) architectures.
- ccgreg 1y ago> they were actually very performant Insanely expensive for that performance. I was the architect of HPC clusters in that era, and Itanic never made it to the top for price per performance. Also, having lived through the software stack issues with the first beta chips of Itanic and AMD64 (and MIPS64, but who's counting), AMD64 was way way more stable than the others.
- pjmlp 1y agoI am one of those people, and I think that it only failed because AMD had the possible to turn the tables on Intel, to use the article's title. Without AMD64, I firmly believe eventually Itanium would have been the new world no matter what. We see this all the time, technology that could be great but fails due to not being pushed hard enough, and other similar technology that does indeed succeed because the creators are willing push it at a loss during several years until it finally becomes the new way.
- ghaff 1y agoI'm inclined to agree and I've written as much. In a world where 64-bit x86 wasn't really an option, Intel and "the industry" would probably have eventually figured a way to make Itanium work well-enough and cost-effectively-enough and incremented over time. Some of the then-current RISC chips would probably have remained more broadly viable in that timeline but, in the absence of a viable alternative, 64-bit was going to happen and therefore probably Itanium. Maybe ARM gets a real kick in the pants but high-performance server processors were probably too far in the future to play a meaningful role.
- Agingcoder 1y agoThere was a fundamental difficulty with ‘given a sufficiently smart compiler’ if I remember well revolving around automatic parallelization. You might argue that given enough time and money it might have been solved, but it’s a really hard problem. ( I might have forgotten)
- ajross 1y agoThe compilers did arrive, but obviously too late. Modern pipeline optimization and register scheduling in gcc & LLVM is wildly more sophisticated than anything people were imagining in 2001.
- kimixa 1y agoBut modern CPUs have even more capabilities on re-ordering/OOO execution and other "live" scheduling work. They will always have more information available than a ahead-of-time static scheduling from the compiler, as so much is data dependent. If it wasn't worth it they would be slashing those capabilities instead. Statically scheduled/in order stuff is still relegated to pretty much microcontroller, or specific numeric workloads. For general computation, it still seems like a poor fit.
- ajross 1y agoThat's true. But if anything that cuts in the opposite direction in the argument: modern CPUs are doing all that optimization in hardware, at runtime. In software it's a no-brainer in comparison.
- thesz 1y ago> Without AMD64, I firmly believe eventually Itanium would have been the new world no matter what. VLIW is not binary forward- or cross-implementation-compatible. If MODEL1 has 2 instruction per block and its successor MODEL2 has 4, the code for MODEL1 will be run on MODEL2, but it will underperform due to underutilization. If execution latencies differ between two versions of the same VLIW ISA implementation, the code for one may not be executed optimally on another. Even different memory controllers and cache hierarchies can change optimal VLIW code. This precludes any VLIW from having multiple differently constrained implementations. You cannot segment VLIW implementations you can do with as x86, ARM, MIPS, PowerPC, etc, where same code will be executed as optimal as possible on the concrete implementation of ISA. So - no, Itanium (or any other VLIW for that matter) would not be the new world.
- ajross 1y ago> VLIW is not binary forward- or cross-implementation-compatible. It was on IA-64, the bundle format was deliberately chosen to allow for easy extension. But broadly it's true: you can't have a "pure" VLIW architecture independent of the issue and pipeline architecture of the CPU. Any device with differing runtime architecture is going to have to do some cooking of the instructions to match it to its own backend. But that decode engine is much easier to write when it's starting from a wide format that presents lots of instructions and makes explicit promises about their interdependencies.