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Unfortunately games are the most common demanding multithread applications. Studios throw a binary over the fence and then get dissolved. Seems to be the way th
by 0x000xca0xfe 1y ago
Unfortunately games are the most common demanding multithread applications. Studios throw a binary over the fence and then get dissolved. Seems to be the way the entire industry operates.
Maybe more ISA diversity will incentivize publishers to improve long-term software support but I have little hope.