3 ms·
I'm not sure this is true tho. The games by Loki Software are still running great for me. It's a matter of skill and discipline. SDL, OpenGL and alike are very
by ernst_klim 1y ago
I'm not sure this is true tho.
The games by Loki Software are still running great for me. It's a matter of skill and discipline. SDL, OpenGL and alike are very stable.
The problems start when developers start to use lots of small third-party libraries and depend on particular versions of them, but IIRC on Windows it's also solved by simply shipping all the libs with the game.
- atemerev 1y agoDiscipline? In gamedev? The industry which famously modeled trains as hats and was proud of it?
- MountainTheme12 1y agoAnd why is that a problem if it works? What if I told you that games also don't simulate each atom individually?
- atemerev 1y agoAbsolutely not a problem, in fact, I enjoy this. But asking game developers for "discipline" is akin to asking frontend developers for forward compatibility - simply not in their culture.
- pmarreck 1y agoMeanwhile I love the "trains as hats" hack.
- atemerev 1y agoI love it too, but what game developers never have, never will and probably even never should — is discipline