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I really appreciate this. But color me skeptical that the late game will work on SD. It chugs on PCs. Hopefully they conjured a miracle!
by rfarley04 1y ago
I really appreciate this. But color me skeptical that the late game will work on SD. It chugs on PCs. Hopefully they conjured a miracle!
- hinkley 1y agoThey are partway through creating two new games. It’s possible that some of the engine improvements could be easily back-ported to BG3. Or even just compiler improvements could be a little more oomph. Edit: > Our Proton version runs on the Steam Deck via the Proton compatibility layer, which requires extra CPU processing power. Running the game natively on the Steam Deck requires less CPU usage and memory consumption overall! Workaround for a performance regression helps some but I suspect more has gone on.
- alexchantavy 1y agoShame they said they’re not going to do more in the Forgotten Realms though, I love this campaign setting
- boltzmann-brain 1y agoSame. I would really love them to do a Fallout game. The original two games had a lot of properties to them that 3 and subsequent games just ignored or straight up went against, including NV. To me, as a fan who grew up with the first two, it's like a different game series.
- hinkley 1y agoThey are currently building their capacity to do multiple games in parallel. I suspect not wanting to do BG4 is at the end of the day a negotiation tactic. There’s an amount of money and consideration that will make them put it back in the queue. But it’s likely at least five years out before they start on such a thing. They’ll want to avoid the Torchlight trap, where the team got sick of doing Diablo clones and the company kind of cratered afterward.
- plorkyeran 1y agoThe path to BG3 existing involved people at WotC playing D:OS 2 and then convincing their bosses that they should partner with Larian. Everyone involved in that on the WotC/Hasbro side subsequently left the company while BG3 was in production, and their replacements are much less favored towards Larian. BG4 will almost certainly happen, but by some other studio.
- hinkley 1y agoI suspect all the awards and giant piles of money may change that opinion back. You can classify a vendor as a pain in your ass but if they get results, it’s time to look in the mirror and think about why you kept telling them to go right when they went left, and everybody loves the results. Though it’s also true that a lot of key people have now left WotC and we are slowly working toward a situation where a Darrington Press game is more likely than a WotC game.
- vunderba 1y agoI completely agree, but it's hard to blame them though. I'm sure WOTC tightened the proverbial purse strings on their D&D IP after the success of BG3.
- saghm 1y agoFrom what they've said, they were actually hired to work on Baldur's Gate 4 and got partway through development but chose to stop because they didn't love having to stick with the D&D ruleset and preferred doing their own thing: https://www.pcgamer.com/games/baldurs-gate/larian-nearly-made-baldurs-gate-4-it-was-partially-playable-and-something-that-you-all-would-have-liked-but-the-studio-didnt-want-to-spend-another-3-years-on-it/ https://www.pcgamer.com/games/baldurs-gate/larian-nearly-mad...
- spartanatreyu 1y agoThey tightened the purse strings regardless of bg3. WOTC were completely dysfunctional over the last few years and it nearly destroyed d&d. - They tried to build their own bg3, except it was a VTT that they could fill with microtransactions, but they didn't know what VTTs needed to actually be used. They just thought: "Build something that we can nickle and dime all the users of" - The new "backwards-compatible" edition that de jure isn't a new edition, but with the power creep is a de facto new edition. - The OGL fiasco that shattered the community content creators who decided to attempt to make their own games "with blackjack and hookers". (e.g. daggerheart, dc20, draw steel, tales of the valiant, dragonbane, shadowdark, ) and bring their communities along to try the new games (including older offshoots like pathfinder 1e/2e, lancer, 13th age, etc...) Imagine how much money they've had to pay their major community members (critical role, dimension 20, etc...) just to keep them playing the d&d branded games.
- gilgoomesh 1y agoThey've supported the Steam Deck for a couple years now. Here's a review of Steam Deck performance from early 2024: https://steamdeckhq.com/game-reviews/baldurs-gate-3/ https://steamdeckhq.com/game-reviews/baldurs-gate-3/ I'm assuming this is just an effort to slightly improve things.
- rfarley04 1y agoYea, I could also blame steam's SD verification system, which just rates compatibility without giving much thought to performance. Cause I'm aware BG3 "works" on SD but walk into an area crowded with NPCs and it becomes an impressionist painting at 10fps
- bigyabai 1y agoProtonDB is better for gauging the performance penalty, giving different "medals" in accordance with how good/easily it runs on Linux: https://www.protondb.com/ https://www.protondb.com/
- cultofmetatron 1y ago> but walk into an area crowded with NPCs and it becomes an impressionist painting at 10fps I feel like this describe how I feel about life in general. maybe we really are living in a simulation.
- deleted 1y ago[deleted]
- teamonkey 1y agoMy guess is that it’s not so much an effort to improve performance (there are other, easier ways to do that and it runs ok as it is) but to experiment with supporting SteamOS as platform in future.
- ZYbCRq22HbJ2y7 1y agoIt runs fine on a SD card on a steam deck for me. It is a good travel game.
- shawnz 1y agoTo be clear, did you test the game in Act 3? Because Act 3 generally has significantly worse performance than other parts of the game
- ZYbCRq22HbJ2y7 1y agoYeah, I have played through the game like three or four times on a steam deck. There are some hiccups at times, but it is acceptable, IMO.
- Gigachad 1y agoTbh the vast majority of players never made it to act 3
- deleted 1y ago[deleted]
- ZYbCRq22HbJ2y7 1y ago> Tbh the vast majority of players never made it to act 3 You seem to comment with generalizations a lot. Here is some data: https://steamcommunity.com/stats/1086940/achievements https://steamcommunity.com/stats/1086940/achievements "The City Awaits (40.3%)" So 59.7% of all players didn't make it to Act 3 on Steam, a bit under a "vast majority".
- plorkyeran 1y agoSteam achievements say that 90% of players have beaten the tutorial and 40% have beaten act 2, so while it's not the "vast" majority, it is true that the majority of players never made it to act 3.
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- ben-schaaf 1y agoWhen was the last time you played? They've been making continuous performance improvements and act 3 hasn't chugged on my PC for a long time. Even steam deck seems to get a steady 30fps.
- kibwen 1y agoI played it on Steam Deck when it first came out (docked, standard HD display). It was perfectly acceptable, as long as you're fine with semi-stable 30 FPS and cranking down the graphics a tad. The only real problem that I encountered was that the game wouldn't recognize or remember my input settings, and would always default to controller-only, so I would have to attach a controller to navigate to the menu to switch it to keyboard; hopefully the Deck-native version fixes that.
- bmurphy1976 1y agoIt played tolerably until act 3, same with my M1 MacBook Pro. Act 3 was awful on both.
- kibwen 1y agoI fully admit that I spent 40 delicious hours faffing about in Act 1 and then put it down out of fear that I'd never get anything else done. :P
- distances 1y agoOne big upside of single player games is that they have an ending. After playing MUDs back in the day, this was a decision I've kept -- no games without an end. To be fair, I've still spent a crazy amount of time with the Civilization games so let's say that was a partial success.
- aleksi 1y agoYou can make it run much better by increasing the game's process priority with `renice`. I know that sounds like something that should not work, but it does.
- esseph 1y agoChugs on PCs? What kind of PC?
- deleted 1y ago[deleted]
- verandaguy 1y agoI don't want to be one of those unbearable apologists in forum threads... but BG3's legitimately my favourite game, and IMO Larian have been excellent stewards, so I'll go up to bat for them here; have you played the newer patches? For the first few months, act 3 (in the city) was legitimately hard to play. Performance, stability, visual glitches, all pervasive. But later patches did do a better job of improving those points. Act 3's still the most intensive part of the game by far so on many setups it's still wise to at least crank down the crowd density, but it's come a long way since the launch version of the game.
- boltzmann-brain 1y agoTo me, BG3 is basically a system seller for the deck.
- appleaday1 1y agoI streamed BG3 on the deck, I played it with one of those logitech keyboards on my living room tv setups, was pretty great
- saghm 1y agoMy default way of playing nowadays (for all games, not just BG3) is to stream to my Deck from my desktop using Sunshine. Surprisingly, I don't really notice any input latency even with my desktop upstairs in my office while I'm playing downstairs in my living room.
- energy123 1y agoIt'd be on the order of 10ms extra latency, while at 60fps, each frame takes 17ms.
- adezxc 1y agoCould you share your configuration? (Mostly interested in Network) I still see some noticeable latency if I stream from my PC through wifi to steam deck which is connected to a TV. At one point I just dropped the idea as I wanted to actually play the game instead of tinkering for too long.
- fyrabanks 1y agofwiw, my wife played through it on SD while i played through on my PC. it's a completely different experience, but it's very do-able. she also went on to replay it 4 more times after that, which is 5 more times than i finished the game.