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This still raises the question of why Arc is purportedly used so heavily. I've written 100s of kLoC of modern systems C++ and never needed std::shared_ptr.
by jandrewrogers 1y ago
This still raises the question of why Arc is purportedly used so heavily. I've written 100s of kLoC of modern systems C++ and never needed std::shared_ptr.
- pjmlp 1y agoFor the same reason Unreal uses one. Large scale teams always get pointer ownership wrong. Project Zero has enough examples.