7 ms·
There is some automation going on (for example, we have a robust dice rolling engine that supports calculation of a lot of mechanics), you can store macros of f
by silverlight 14y ago
There is some automation going on (for example, we have a robust dice rolling engine that supports calculation of a lot of mechanics), you can store macros of frequent rolls/attacks, etc.
However, we found that VTTs that try to automate everything just end up ruining the one thing that makes RPGs so special: the GM's ability to completely control the game, bend or break the rules, etc.