4 ms·
ah for sure, the context will matter but I'd say that if you're generating and destroying 4 billion objects very fast then probably storing pointers to those ob
by lentil_soup 1y ago
ah for sure, the context will matter but I'd say that if you're generating and destroying 4 billion objects very fast then probably storing pointers to those objects is already a bad idea!
- simonask 1y agoIt's mostly a question of whether a user can accidentally or maliciously cause 4 billion objects to be constructed in the same location. Maybe it happens accidentally after the system has been running for a year, and everything comes tumbling down.