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To me, the clunky and annoying UI of Sim City 2000 is part of the charm of it. Is it dated? Yep, but it's intuitive enough for nine-year-old tombert to have fi
by tombert 1y ago
To me, the clunky and annoying UI of Sim City 2000 is part of the charm of it.
Is it dated? Yep, but it's intuitive enough for nine-year-old tombert to have figured it out ok, and to me part of the fun is trying to use the UI quickly enough to put out fires and the like.
It could just rose-tinted glasses on my end, very likely honestly, but I still find the entire experience to be pretty fun. I liked Sim City 3000 and Sim City 4, and they are arguably better games, but for me Sim City 2000 hit the right balance of "easy" and "complicated" that I find myself most drawn to. I will load up Sim City 2000 about once a year off of my GOG purchase, and still thoroughly enjoy it, and find myself wasting way more hours than I budgeted for it.
- Modified3019 1y agoI remember being terribly confused by the lack of options for a good while, before somehow finally discovering that some buttons you had to hold for more options. Discoverability aside, it made the UI nicely compact while being easy enough to access, so the city could fill most of the screen instead.
- tombert 1y agoYeah, honestly I have no idea how I figured out the "click and hold" thing. I don't think I read it in a manual, I might have just been messing around and finding it by accident.