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If the lever is on your side of the pivot point, you'd have to invert both horizontal and vertical axes. I don't have any data, but I certainly don't know anyon
by ash_091 1y ago
If the lever is on your side of the pivot point, you'd have to invert both horizontal and vertical axes. I don't have any data, but I certainly don't know anyone who plays with both axes inverted (in first person games).
- __MatrixMan__ 1y agoI sometimes do if the camera is far enough back that I feel like I'm controlling it as it zooms around the character's head. Maybe that makes it not first person, idk. Usually its just Y-inverted for me though.
- Izkata 1y ago> as it zooms around the character's head. This is a third-person camera. First-person is strictly seeing from the character's eyes.
- dwh452 1y agolooking left or right is a rotation not a pivot.
- ash_091 1y agoI said "pivot point", as in the center of rotation. All rotations have a pivot point. https://en.m.wikipedia.org/wiki/Pivot_point https://en.m.wikipedia.org/wiki/Pivot_point