3 ms·
My app with a very similar goal (predators & prey), but C++ with OpenGL :) https://github.com/piskvorky/PredatorPrey https://github.com/piskvorky/PredatorPrey
by Radim 14y ago
My app with a very similar goal (predators & prey), but C++ with OpenGL :)
https://github.com/piskvorky/PredatorPrey https://github.com/piskvorky/PredatorPrey
I remember decoupling the simulation speed from graphics rendering speed (aka frame rate) and AI thinking speed was a lot of fun!