3 ms·
>Give the developers a smart framebuffer (I'm not sure linux fb has any hw acceleration features, but IIRC it doesn't) or just give a "Pure" OpenGL API to the d
by asdfs 14y ago
>Give the developers a smart framebuffer (I'm not sure linux fb has any hw acceleration features, but IIRC it doesn't) or just give a "Pure" OpenGL API to the developers. And build from that
That simplicity is more or less the philosophy behind Wayland. You get a buffer to draw into with OpenGL, some extra stuff for interoperability between programs (drag and drop, window decoration) and that's more or less it.