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> I feel this is easily fixable by maintaining a LTS version of the library and calling it a day. I think you're really underselling the amount of work involve
by akerl_ 1y ago
> I feel this is easily fixable by maintaining a LTS version of the library and calling it a day.
I think you're really underselling the amount of work involved there. What makes you think that's ~"easy".
- omagdy7 1y agoWell yeah I guess "easy" wasn't the most appropriate word here I just wanted to communicate that API stability shouldn't be like a big wall if we wanted to bundle chrome as a library. but yeah maintaining any thing of the size of chrome would never be easy
- akerl_ 1y agoThere's not really a great framework for GUI apps on Mac/Windows to generically interact with a shared library. DirectX and friends are sort of an anomaly here. So you'd need somebody to build the tooling for that kind of resource-sharing and convince people to use it (think about similar prior waves where various toolchains became common practice for things like update-checking, installers, etc). And they'd basically have to be doing it out of love-of-the-game, because there's not really any money in it and any time it breaks people would be pissed.