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I have always found it odd how in VFX we spend a lot of time degrading our perfect 3D renders: motion blur, film grain, sensor noise and lens blur, which I woul
by Daub 1y ago
I have always found it odd how in VFX we spend a lot of time degrading our perfect 3D renders: motion blur, film grain, sensor noise and lens blur, which I would call a defocus. I am interested in the application of this research, and imagine a library of typical cameras and their associated blurs. We have similar libraries of film grain and sensor noises.
- klysm 1y agoSimilar concepts happen in music production. It’s best to start with a perfect signal and degrade it so it’s not a one way door.