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There’s been no market discussed here, the discussion up to here has been about a hobby project, there is no reason to find market fit or market tolerance. You
by jpc0 1y ago
There’s been no market discussed here, the discussion up to here has been about a hobby project, there is no reason to find market fit or market tolerance.
You can have awful art and develop a good gameplay loop, during play testing with friends/testers you can then get feedback that what you are doing is actually worth spending some money on assets and at that point you have a much better understanding of what that should even look at.
Having an AI available to generate art seems a lot more like shaving the yak than an enabler. You never needed good art to make a good game, you need it for a polished game and that comes later.