3 ms·
FWIW it definitely is and that's why you'd really probably just get a function or macro converting coordinates into a single-dimension offset in older C/C++. I
by devnullbrain 1y ago
FWIW it definitely is and that's why you'd really probably just get a function or macro converting coordinates into a single-dimension offset in older C/C++.
It depends on hardware but I've seen improvements of 100 times faster. There's data available for a number of examples if you search.