11 ms·
I agree with most of what your saying but could you clarify what you mean with: > by deliberately not choosing to do some things that made the 2012/2016 XCOM g
by jsiepkes 1y ago
I agree with most of what your saying but could you clarify what you mean with:
> by deliberately not choosing to do some things that made the 2012/2016 XCOM games fun out of a sense that they were too "dumbed down".
Because the way I experienced it, is that it was quite clear Phoenix Point was also meant to be playable on a console. For example compared to the original X-com's inventory management was dumbed down.