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I found Act I not harsh but full of frustating elements. Traps in piss you off locations, 90% of flying enemies who dodge and are tanky for some reason. Like th
by whatevaa 1y ago
I found Act I not harsh but full of frustating elements. Traps in piss you off locations, 90% of flying enemies who dodge and are tanky for some reason. Like that one particular fly which spawns in exact precise location in runback to boss for you to collide, unless you are sprinting. Bullshit like this.
Act II get's better as you unlock more movement and the lore develops. There is some unique stuff there. Boses are also fine for me, random summons are annoying but that's what you have tools for, kill them immediatelly.
- quchen 1y agoI’m curious about those traps. I used to hate Soulslikes, Elden Ring made it click, and I binged them all on PC. Traps became part of some twisted humor, I started waiting for the (literal) punchline. I missed traps, or as I started calling them, »FromSoft bullshit«, when there weren’t any for a while. I’m super careful and alert in all games now. I wonder whether Silksong’s traps scratch that itch, or whether they’re just annoying.
- whatevaa 1y agoThis game has plenty of traps, including booby trapped save spot after a dificult section which has claimed many lives.
- mock-possum 1y ago> unless you are sprinting So… why not just sprint?
- whatevaa 1y agoYou need to figure that part out. It's a jump platform in the middle of sandworms, not just straight runway.