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There is always a rendering engine unless you're writing pixels to the buffer directly. The thing is that Cocoa/CocoaTouch's rendering and compositing is much
by aaronblohowiak 14y ago
There is always a rendering engine unless you're writing pixels to the buffer directly. The thing is that Cocoa/CocoaTouch's rendering and compositing is much faster than Webkit's. Why that is, is left as an exercise for the reader.
- omarqazi 14y agoWebkit uses iOS's rendering and compositing libraries to render information on screen. That's why it will never be faster than those libraries.