3 ms·
Spoilers. https://www.johnayliff.com/games/seedship/index.html?blmOrxj.0-0.Bounty.978.959.-1.8.16.840.1000.4.2025-9-9.0 https://www.johnayliff.com/games/seedsh
by sevg 1y ago
Spoilers.
https://www.johnayliff.com/games/seedship/index.html?blmOrxj.0-0.Bounty.978.959.-1.8.16.840.1000.4.2025-9-9.0 https://www.johnayliff.com/games/seedship/index.html?blmOrxj...
My settlers became an immigrant population on a planet with native aliens. But it worked out in the end! “ They spend their time pursuing art, leisure, and spiritual fulfilment, while automatic machines take care of their material needs.”
- nathan_douglas 1y agoAll watched over by machines of loving grace.
- strken 1y agoMy settlers landed on a welcoming utopian post-scarcity post-singularity alien world whose inhabitants had centuries of engagement with the AI and had extended an offer of asylum, then somehow lost 271 people to cold and to poisonous plants before forming a corrupt democracy due to the death toll.
- Delk 1y agoI somehow ended up with an interesting combination of medieval-tech cosmic enlightenment along with friendly iron age native neighbours. https://www.johnayliff.com/games/seedship/index.html?bmmopfimp.5-8.Arcadia.949.949.5.6.17.600.1080.10.2025-9-9.0 https://www.johnayliff.com/games/seedship/index.html?bmmopfi... I hadn't played the game in a while but I used to play it quite a bit some years ago. The game is rather RNG-heavy, and although you can usually pick your poison, luck is a large factor in how good a result you can get. If you aim for the best possible result on each run individually, in a sense the game is about exploration vs. exploitation, or whether to settle with what you've got or try your luck for more. (If you want to aim for record scores overall, it probably makes sense to take high risks and fail lots of runs.)