3 ms·
That's a good question. I wonder if part of the charm of the Infocom games was the limited vocabulary. Sometimes it was frustrating, but other times just trying
by RyanOD 1y ago
That's a good question. I wonder if part of the charm of the Infocom games was the limited vocabulary. Sometimes it was frustrating, but other times just trying to figure out the correct way to communicate with the game was part of the fun.