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> the Surreal Engine (UE1 reimplementation) The Unreal Engine software renderer back then had a very distinct dithering pattern. I played it after I got a prop
by magicalhippo 1y ago
> the Surreal Engine (UE1 reimplementation)
The Unreal Engine software renderer back then had a very distinct dithering pattern. I played it after I got a proper 3D card, but it didn't feel the same, felt very flat and lifeless.