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Downloading the game wasn't a problem for anyone, as far as I know the CDN held up fine. The problem was the steam storefront, i.e. actually buying the game. T
by bspammer 1y ago
Downloading the game wasn't a problem for anyone, as far as I know the CDN held up fine. The problem was the steam storefront, i.e. actually buying the game.
This makes sense because there are several live service games on steam that have hundreds of thousands of active players - any update will put a large instantaneous load on the CDN as all the clients are forced to update at the same time, and this happens extremely frequently so they've had to get good at handling it.
What doesn't happen very frequently is hundreds of thousands of people trying to buy a game at exactly the same time, because most games have pre-orders.
- BlueTemplar 1y agoWhy then does Path of Exile (especially the new 2, which is only 1-2 steps in popularity below Silksong right now on SteamDB) bothers with still including a predownload torrent on every big update ? https://www.pathofexile.com/forum/view-thread/3829091 https://www.pathofexile.com/forum/view-thread/3829091
- thunderfork 1y agoThe PoE torrent is for their own distribution of their game (as opposed to Steam/Epic, with which the torrent can't be used) - I imagine Grinding Gear's own distribution stack is not as robust as the big ol' platforms.