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#2 seems like a technically solvable problem: AES-encrypt the preload and distribute the key on launch day.
by NobodyNada 1y ago
#2 seems like a technically solvable problem: AES-encrypt the preload and distribute the key on launch day.
- 0cf8612b2e1e 1y agoI thought they already did something like this. I recall some people complaining because the naive decryption process would double the required hard drive space while the bundle was unpacking on release day.
- jandrese 1y agoThere is no need for the decryption to double the needed size. You can chunk it to something reasonable and effectively rewrite the file in place.
- Hamuko 1y agoPretty sure they already do it. I've also noticed that if you have a fast connection (like 1 Gb/s down), it might be faster to download the game when it releases than it is to preload it and then decrypt it, since the decryption process is quite slow.
- semiquaver 1y agoOf course they do. GGP has no idea what they are talking about.