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Geriatric simulation is interesting, but couldn't this also be applied to pediatric simulation for improved vision, hearing, strength and endurance? I don't see
by GratiaTerra 1y ago
Geriatric simulation is interesting, but couldn't this also be applied to pediatric simulation for improved vision, hearing, strength and endurance? I don't see any show stoppers preventing the development of a youth-augmentation exosuit blending AR sensory augmentation, powered exoskeleton support, haptics, and AI adaptive controls.
- Stevvo 1y agoI think you're missing the point. You use something like this to help in design/testing of accessible spaces. An exosuit can't cut you half to help you make better children's spaces.
- GuB-42 1y ago> An exosuit can't cut you half But you can build a room twice as big. We are straying away from the exosuit idea though.
- GratiaTerra 1y agoFloating the idea of a youth simulator (like a VR app with integrated exosuit) could be used to measure physiological and cognitive age gaps. It might be valuable for science and medicine, but also for things like understanding empathy/social knowledge or understanding workflows/applied knowledge.
- nonameiguess 1y agoAdditionally, assuming you're not already geriatric, simulating it is the only way to experience it short of waiting. If you're an adult, you were already a kid at some point.
- 01HNNWZ0MV43FF 1y agoJust spitballing: - Powered exoskeletons aren't quite "there" - If moving at all is painful, having an exoskeleton move you will also be painful - Haptics and AR aren't quite there either - Batteries, it's always batteries