4 ms·
That's pretty neat. I wonder how it works. It's not obvious to me at all how to build something like this, as the program doesn't know the sequence in which the
by yshklarov 1y ago
That's pretty neat. I wonder how it works. It's not obvious to me at all how to build something like this, as the program doesn't know the sequence in which the player will reveal the tiles.
I also once made my own variant of this (just like
gregfjohnson's idea): A "lucky minesweeper" where luck can be toggled on/off at any point during the game: https://github.com/yshklarov/minesweeper https://github.com/yshklarov/minesweeper
- OscarCunningham 1y agoHe's written a bit about how it works here: https://www.chiark.greenend.org.uk/~sgtatham/quasiblog/mines-solver/ https://www.chiark.greenend.org.uk/~sgtatham/quasiblog/mines....