2 ms·
I'm reminded of Nethack, which keeps track of your score as a 32-bit* signed int, and so some people have perfected making sure that they have MAX_INT when they
by philsnow 1y ago
I'm reminded of Nethack, which keeps track of your score as a 32-bit* signed int, and so some people have perfected making sure that they have MAX_INT when they win.. and then it becomes a game of trying to do as much as you can in the game without going over MAX_INT.
* though I guess newer builds are defaulting to 64-bit signed ints?