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> With games like this, you might want to spend half the dev time on polish, or the game dev term being juice. see also: 2012 talk "juice it or lose it" https:
by shoo 1y ago
> With games like this, you might want to spend half the dev time on polish, or the game dev term being juice.
see also: 2012 talk "juice it or lose it" https://www.youtube.com/watch?v=Fy0aCDmgnxg https://www.youtube.com/watch?v=Fy0aCDmgnxg
"A juicy game feels alive and responds to everything you do tons of cascading action and response for minimal user input."
- martinlistiak 1y agoI love the video! I will make sure to add some juice to my game! It's going to drip