3 ms·
I had this idea of drilling games against an engine with a set depth evaluation, since beating a depth 1 engine should teach simpler concepts than level 4. I v
by codechicago277 1y ago
I had this idea of drilling games against an engine with a set depth evaluation, since beating a depth 1 engine should teach simpler concepts than level 4.
I vibe coded this into a browser app, but the evaluation is slow around depth 5:
https://camjohnson26.github.io/chess-trainer/ https://camjohnson26.github.io/chess-trainer/
- icelancer 1y agoThis is a thing you can do with Stockfish + SCID, is it not?
- nilslindemann 1y agoYes, though in the latest versions it is just a drop-down where one can choose between a few fixed values, and one has to make the move for the engine. Cute chess is a pretty GUI where one can do this too by setting the ply parameter. Castling is done by dragging the king on the rook! https://github.com/cutechess/cutechess https://github.com/cutechess/cutechess