3 ms·
Well that's fixed in the V2 with even more vibe coding: https://francisduvivier.github.io/eternal-struggle-with-speed-control/v2.html https://francisduvivier.g
by francisduvivier 1y ago
Well that's fixed in the V2 with even more vibe coding:
https://francisduvivier.github.io/eternal-struggle-with-speed-control/v2.html https://francisduvivier.github.io/eternal-struggle-with-spee...
- ks2048 1y agoWatching it at 100x is cool - you can just watch the border wiggle around (at this speed you may as well not even draw the balls).
- patates 1y agoI think next level would be custom shapes, custom starting areas, more colors, ability to change physics (add gravity?), and user interacting (being able to help a fellow struggling entity -a ball in this case-, when it gets worse). Someone put this into an AI super duper thinking max edition, sprinkle some MCP on top and see what happens lol
- nandomrumber 1y agoRapidly converging on Conways Game of Life
- rottc0dd 1y agoNice work. Still buggy. If you increase the ball size and increase the speed, the whole thing goes black/white in 10 seconds.