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Possibly a sign that they underestimated developer demand for the Switch 2. There might be a few reasons for this, but I’m guessing an increased reliance on up
by teamonkey 1y ago
Possibly a sign that they underestimated developer demand for the Switch 2.
There might be a few reasons for this, but I’m guessing an increased reliance on updating old IPs combined with the rising popularity of Steam Deck-grade portable console hardware.
Nintendo did OK for indie Switch 1 development but it was hard to port to as it lacked many hardware features of contemporary PCs and consoles. The Switch 2 is a bit more of a level playing field. Not as powerful as a PC but has similar capabilities, which makes porting easier.