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Yah. I think an AI playtester that could go "hey... this itch that lots of players seem to have doesn't get scratched often in your main gameplay loop" or "the
by mlyle 1y ago
Yah. I think an AI playtester that could go "hey... this itch that lots of players seem to have doesn't get scratched often in your main gameplay loop" or "there's a valley 1/3rd of the way into the game where progression slows way down" or "that third boss is way too hard".
AI/fuzzers can't get far enough in games, yet, without a lot of help. But I think that's because we don't have models really well suited for them.