4 ms·
cough how about 24 hours? https://nordicgamejam.com/ https://nordicgamejam.com/ I've been participating in these for way longer than our current breed of LLMs
by fxtentacle 1y ago
cough how about 24 hours?
https://nordicgamejam.com/ https://nordicgamejam.com/
I've been participating in these for way longer than our current breed of LLMs or GenAI or engines. Back in the day, your best option was Microsoft's XNA and C#. (Unity had not been invented yet.) Plus most art looked like hand-drawn in paint, because it was. Still, we saw plenty of enjoyable games each year. And some made it to a wider audience, like Baba is You or Braid.
The coding was never the bottleneck. I strongly believe it's the communication among team members.
- zahlman 1y ago> I strongly believe it's the communication among team members. "Communication" within your own head is often also surprisingly difficult.