5 ms·
I love this idea, and it is definitely the right way to go. Unlocking the TV-playing audience is something that made Microsoft and Sony a lot of money over the
by typicalrunt 14y ago
I love this idea, and it is definitely the right way to go. Unlocking the TV-playing audience is something that made Microsoft and Sony a lot of money over the years. It will put Valve miles ahead of any other competitor out there (though, the competitors will just copy the idea -- which is fine). The next hurdle for Valve is how to get their Big Picture service to the customer on their TV.
One way to do that is a game streaming service, but OnLive is floundering and Ouya is too far away for that. If Valve goes the other way and ships a set-top computer, that might help but now they're in the same race that MS and Sony are in with their console lifecycle.
- corin_ 14y agoA small note about Ouya: it isn't a game streaming service. You will be able to run OnLive on it - no different to how you can run OnLive on a PC right now (maybe slightly different if OnLive is installed by default, but still..) - other than that, Ouya has nothing to do with game streaming. Would you mind sharing why you think of Ouya as related to streaming? It's not an uncommon thought, I know plenty of people who work in the games industry who have the same misconception about it, so I presume something sometime caused this?
- typicalrunt 14y agoSure thing. And thanks for calling me on that, because I was completely wrong about the Ouya for some reason. I think of Ouya as a game streaming device because: (a) this seems to be the direction a lot of companies are headed in; (b) the device itself is so small[1] that it seems like it can't run a powerful game, so I just mentally jumped to the conclusion that it is a streaming device; and (c) the pictures I keep seeing on news websites and such are of the game controller, not the device itself, so I assumed that it was similar to the OnLive service (I recall their ads only showing the game controller as well). [1] It has the same footprint of an Apple TV or Roku box.
- corin_ 14y agoThanks - I wonder if this was cleverly misleading marketing or accidental, whether many people thought the same as you or just a small minority, and if many whether that will help / has helped or hinder/ed Ouya sales... Food for thought, anyway.
- YokoZar 14y agoThe timing of this information is very interesting. Tomorrow is the Cloud Gaming Summit. Sony bought Gaikai, Onlive never had a way of controlling costs, but those two weren't the only players here. Agawi (a startup I joined a few months back) is making a big push into cloud gaming.
- MattSayar 14y agoI'm probably going to show my ignorance here, but if OnLive can stream a game to you through the internet, is it feasible for Steam to stream a game from your PC through your home network to your TV?
- nitrogen 14y agoNot to the satisfaction of current PC gamers. PC gamers are shifting to 120Hz monitors to reduce lag (the shorter the brain->hand->mouse->game->gpu->monitor->eye->brain feedback cycle, the better a gamer can react to changes in the game). Network play with current PCs would introduce at minimum two full frames of lag (one buffered on the PC after rendering, before compression; one buffered on the receiver during compression, before display).
- DeepDuh 14y agoI'd go out on a limb and say a majority of steam consumers are not the hardcore gamers you're talking about.