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A lot of the styling looks very similar to some default choices popular llm's make; a default which I had never seen prior to their existence. Also the ai-ge
by E-Reverance 1y ago
A lot of the styling looks very similar to some default choices popular llm's make;
a default which I had never seen prior to their existence.
Also the ai-generated textures make it all the more likely that the rest of site is vibe-coded.
I'm not anti-ai per se, but using the defaults does affect my (and presumably others) impression of the quality of the site
- E-Reverance 1y agoEx. of unvetted output : https://shaderacademy.com/challenge/ranked_1 https://shaderacademy.com/challenge/ranked_1
- delusional 1y agoWhat am i looking at there?
- E-Reverance 1y agoThe expected output to the quiz does not seem like something someone would intentionally choose
- Etherlord87 1y agoYou didn't present some context on how you reached this content on the website. It looks as if it was an exercise to produce a shader detecting edges based on derivative functions or just sampling neighboring texture pixels.
- yorwba 1y agoThe title is "Vector of Change" and the description is "Your challenge is to make something as close as the expected shader." and that's all the context you get. It doesn't seem like a very well-designed exercise.
- szpro 1y agoHey, thanks for sharing this feedback. I am one of the creators of shader academy and I created this challenge. This is ranked challenge, so we do not provide answer and the score of it is used in our ranking https://shaderacademy.com/ranking https://shaderacademy.com/ranking For now we do not have other ranked challenges, but we will add more in future. How would you improve description of this challenge? As you can notice, we provide a lot of hints, description etc. for other challenges, but this one is vague on purpose. Thank you
- raincole 1y agoPersonally I know it's about edge detection at the first glance. But I think you should have two things: 1) Make it clear that the lack of instructions is intentional 2) Have a "pixel inspection" tool so we can check the exact RGB values in the expected and diff images more easily.
- szpro 1y agoThanks a lot, I think this is valid feedback and we will do that. About 1) we made assumption that for ranked challenges it would be obvious why it is vague, but we can fix it. Thank you!
- crashprone 1y agoAnother example : https://shaderacademy.com/challenge/height_map_1 https://shaderacademy.com/challenge/height_map_1
- raincole 1y agoI'd rather the author spend time on what they want to make (shader quiz) instead of CSS.
- E-Reverance 1y agoI don't think they made most of the quizzes either (see link in my other reply)
- raincole 1y agoNo? The quiz is clearly some kind of edge detection filter. The light blue "grid" is the background to let you know there are transparent pixels in the expected output. It looks like something designed with intention to me. They just forgot to put the text description.
- E-Reverance 1y agoClick on where it says DIFF; its not edge detection More likely to be some kind of color space thresholding
- E-Reverance 1y agoNever mind, you were right that it is edge detection (a terrible one though lol): https://shaderacademy.com/shaders/glsl/ranked_1/fragmentExpected.glsl https://shaderacademy.com/shaders/glsl/ranked_1/fragmentExpe... But I still stand by the ai-gen'd aspect
- szpro 1y agoHey, so I responded about it in other thread, but let me respond here. Most challenges were created by us, but we use LLM for example to generate comments in the code or generate some simple boiler plate. Sometimes, it is also useful to create similar challenge to already existing one.
- agentcoops 1y ago