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My guy here did what Sega Saturn's VDP1 did. Instead of triangle based rendering, which most did, Saturn used quads, or "distorted sprites" to do 3D. Trivia: Nv
by Keyframe 1y ago
My guy here did what Sega Saturn's VDP1 did. Instead of triangle based rendering, which most did, Saturn used quads, or "distorted sprites" to do 3D. Trivia: Nvidia's first accelerator NV1 was based on what VDP1 did and also used quads and failed on the market (mostly due to it).