4 ms·
> I always jokingly say that every codebase looks like crap after 2 months, because it is true. You see your own mistakes after what you've learned _through imp
by RobRivera 1y ago
> I always jokingly say that every codebase looks like crap after 2 months, because it is true. You see your own mistakes after what you've learned _through implementing it_
I am on the tail end of making a game from scratch, and while I am quite proud of the feature/performance set, every 2 weeks I stop pulling from the feature queue and just enter 'editor-in-chief' mode where I find any new ways of doing the same thing and extend it to the rest of the code base.
Often its leveraging templating, or other generalizing techniques that reduce code-bloat.