4 ms·
Don't forget that a lot of old PC graphics modes weren't 1:1. 640x200 was a thing, for example - the pixel ratio is 3.2:1, but it gets vertically stretched to a
by duskwuff 1y ago
Don't forget that a lot of old PC graphics modes weren't 1:1. 640x200 was a thing, for example - the pixel ratio is 3.2:1, but it gets vertically stretched to a standard 4:3. An 8x8 font wouldn't look square in that graphics mode.