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Yeah, unfortunately "can't win them all" has been part of the developer platform since the dawn of the internet. I didn't drill down deep into the UX on the si
by flexxaeon 14y ago
Yeah, unfortunately "can't win them all" has been part of the developer platform since the dawn of the internet.
I didn't drill down deep into the UX on the site, but the m. version isn't that bad on a tablet - it's just quite obviously more fitting to a screen 300-400 pixels wide.
If you had iPad users previously saying they wanted a "mobile" version, see if you can figure out what specifically it was about the desktop version of the site that was bugging them. Do the same for the people asking about a "tablet version", and then find a happy medium of the two to start working towards.
Of course you can already predict that a desktop AND mobile AND tablet version is approaching silly, which is why the feedback you got before was a resounding "responsive design". At the moment, that's the closest you can get to "winning them all".