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I always loved Acorn computers. My schoolfriend and I released a commercial game on the Archimedes, and in 1994 I wrote a 3D demo suite for Acorn's new RiscPC m
by taylorius 1y ago
I always loved Acorn computers. My schoolfriend and I released a commercial game on the Archimedes, and in 1994 I wrote a 3D demo suite for Acorn's new RiscPC machine (powered by ARM, of course). The good old days of hacking around!
- bravesoul2 1y agoDo you mind sharing what game that was?
- taylorius 1y agoOf course. It was Redshift, released by Minerva software in 1990. Someone uploaded a video of it in action https://www.youtube.com/watch?v=VeENpUXvYhg https://www.youtube.com/watch?v=VeENpUXvYhg
- bravesoul2 1y agoThat reminds me of arcade games of the early 90s. So that is a decent job making an arcade quality game on a microcomputer (expensive one sure... but still not a dedicated console).
- taylorius 1y agoHaha. Thanks man. I dimly remember it took some messing with the arm assembly to get the scrolling fast enough to make the v-sync. And also that we used the hardware mouse pointer sprite to draw the player's spaceship, to get an extra couple of colours. Good times!