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Seems pretty common in mobile dev, the iPad is hugely popular and widescreen. Many apps also run on Mac desktop.
by fkyoureadthedoc 1y ago
Seems pretty common in mobile dev, the iPad is hugely popular and widescreen. Many apps also run on Mac desktop.
- owebmaster 1y agoThat would amount to a total of 25% of the devices connected to the internet.
- fkyoureadthedoc 1y agoI have no idea what point you're trying to make here
- owebmaster 1y agoIt's easy to do layout right for such a small subset of the market.
- fkyoureadthedoc 1y agoNot only does that not make any sense in the context of this discussion, "it's easy to do layout right for 1 billion devices instead of 4 billion" isn't a very compelling argument.
- owebmaster 1y agoOh my. Yeah. Your app working only on 1/4 of the devices in place of 100% is not compelling. What a waste of time.
- fkyoureadthedoc 1y agoFirst you said a mobile app developer doesn't have to worry about various screen sizes. But Android devices come in a ton of sizes and form factors. iPad apps are windowed and resizable, and a native Mac app runs on a system that connects to a monitor of arbitrary size. So give that point was completely bunk, you changed it to something about the total number of internet connected devices. I have absolutely no clue why that is relevant, and you haven't explained why it is either.