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I loved SketchUp's interface, made tons of 3D "art" back then, and had high hopes Blender could fill the void when SketchUp was sold off Google and went subscri
by tannhaeuser 1y ago
I loved SketchUp's interface, made tons of 3D "art" back then, and had high hopes Blender could fill the void when SketchUp was sold off Google and went subscription-based. But the various interface refactorings did nothing for casual 3D modelling and Blender is still as unintuitive and deserving of the "vi of 3D modelling" label as ever, focussing on undiscoverable keyboard nav and features for pro workflows spending 364d/year in it. What's the point of porting it to iPad OS, esp. when a keyboard and mouse is required? I even own iPad hardware with keyboard and pen and might give it a try but not if it's just a 1:1 port. Anyone checked out Blender for Artists (bforartists.de)?
- Marazan 1y agoI learnt basic Blender 3d modelling and UV mapping in a day, to the level and beyond of "create 2d plane and extrude" that I was doing in SketchUp. Its UI genuinely isn't that inscrutable these days.
- rkachowski 1y agoI've made a few failed attempts at embracing blender before - how did you pick it up in a day?
- Marazan 1y agoIt was this video tutorial that I used: https://youtu.be/sbCW0Cs7aI8?si=lOIbHEgtQhE3775e https://youtu.be/sbCW0Cs7aI8?si=lOIbHEgtQhE3775e It covers the absolute basics of navigating the Blender UI before it even gets into How2Modelling. I found it remarkably clear.
- plufz 1y agoWhen I first started using Blender I found it to be an insane application that I would never be able to like. It breaks every possible convention for user interfaces. After getting over the quite long initial hurdle I started loving the interface and how the core logic applies to all elements to the app, e.g moving something on a timeline has the same command as moving an object in 3D space. It's not perfect but now I miss the workflow in all other visual creative applications. I would love a vector app with a blender like interface. It's the first open source creative app that I actually found good. But Blender most certainly is the "vi of 3D modeling".