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You know, none of the mobile developers I work with ever complain about layout and styling. I rarely see fussing about it online either. Makes me think there is
by fkyoureadthedoc 1y ago
You know, none of the mobile developers I work with ever complain about layout and styling. I rarely see fussing about it online either. Makes me think there is indeed something better out there.
- skydhash 1y agoIf people were actually creating applications, you would see less fussing on the web too. CSS is fine and you can always use a framework like bootstrap or bulma. But they want to reinvent every thing under the sun to make their custom widgets.
- owebmaster 1y agoAsk that mobile developer to deploy to different OSes, desktop, wide-screen and you'll find out
- fkyoureadthedoc 1y agoSeems pretty common in mobile dev, the iPad is hugely popular and widescreen. Many apps also run on Mac desktop.
- owebmaster 1y agoThat would amount to a total of 25% of the devices connected to the internet.
- fkyoureadthedoc 1y agoI have no idea what point you're trying to make here
- owebmaster 1y agoIt's easy to do layout right for such a small subset of the market.
- fkyoureadthedoc 1y agoNot only does that not make any sense in the context of this discussion, "it's easy to do layout right for 1 billion devices instead of 4 billion" isn't a very compelling argument.
- owebmaster 1y agoOh my. Yeah. Your app working only on 1/4 of the devices in place of 100% is not compelling. What a waste of time.
- fkyoureadthedoc 1y agoFirst you said a mobile app developer doesn't have to worry about various screen sizes. But Android devices come in a ton of sizes and form factors. iPad apps are windowed and resizable, and a native Mac app runs on a system that connects to a monitor of arbitrary size. So give that point was completely bunk, you changed it to something about the total number of internet connected devices. I have absolutely no clue why that is relevant, and you haven't explained why it is either.