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> Then why do my data structures detect if I go out of bounds? I didn't mean you can't write C++ code that enforces that, I said C++ itself doesn't enforce it.
by pron 1y ago
> Then why do my data structures detect if I go out of bounds?
I didn't mean you can't write C++ code that enforces that, I said C++ itself doesn't enforce it.
> Yes. You can clean up memory allocations automatically with destructors and have value semantics for memory that is on the heap.
Surely there are other ways to do that. E.g. Zig has defer. You can say that you may forget to write defer, which is true, but the implicitness of RAII has cause (me, at least) many problems over the years. It's a pros-and-cons thing, and Zig chooses the side of explicitness.
> Why are you talking about rust here? Focus on what I'm saying.
You're right, sorry :)
> Says who?
Says most people in the field of software correctness (and me https://pron.github.io https://pron.github.io). In the seventies, the prevalent opinion was that proofs of correctness would be the only viable approach to correctness. Since then, we've learnt two things, both of which were surprising.
The first was new results in the computational complexity of model checking (not to be confused with the computational complexity of model checkers; we're talking about the intrinsic computation complexity of the model checking problem, i.e. the problem of knowing whether a program satisfies some correctness property, regardless of how we learn that). This included results (e.g. by Philippe Schnoebelen) showing that even though there would be the reasonable expectation that language abstractions could make the problem easier, even in the worst case - it doesn't.
The second was that unsound techniques, including engineering best practices, have proven far more effective than was thought possible in the seventies. This came as quite a shock to formal methods people (most famously, Tony Hoare, who wrote a famous paper about it).
As a result, the field of software correctness has shifted its main focus from proving program correct to finding interesting confidence/cost tradeoffs to reduce the number of bugs, realising that there's no single best path to more correctness (as far as we know today).
> I'm saying that these are solved problems in C++ and I don't have to deal with them. Zig does not have destructors and move semantics.
That's true, but these are not memory safety guarantees. These are mechanisms that could mitigate bugs (though perhaps cause others), and Zig has other, different mechanisms to mitigate bugs (though perhaps cause others). E.g. see how easy it is to write a type-safe printf in Zig compared to C++, or how Zig handles various numeric overflow issues compared to C++. So it's true that C++ has some features we may find helpful that Zig doesn't and vice-versa, we can't judge which of them leads to more correct programs. All I said was that Zig offers more safety guarantees than C++, which it does.
- CyberDildonics 1y agoZig has defer. And C has free, but you have to remember to use it and use it correctly every single time instead of the memory working by default with no intervention. Says most people in the field of software correctness Not true, the last 30 years have had much safer languages than before java, scripting languages, modern C++ and rust. That's true, but these are not memory safety guarantees. Pragmatically they mean you don't have to worry about bounds checking or memory deallocation and it stops being a problem. Zig doesn't have this and it doesn't have safety guarantees either.
- pron 1y ago> And C has free, but you have to remember to use it and use it correctly every single time instead of the memory working by default with no intervention. Tangential, but memory leaks are not considered a safety issue, especially by those who do like to contrast with Rust (as it isn't prevented in Rust). If we're talking about features that help (though not completely avoid) some bugs, you can't just consider the features C++ has and Zig doesn't, but also consider the relevant features Zig has and C++ doesn't. Like I said, I don't know which of those two languages results in more correct programs (just as I don't know the answer for Zig vs Rust), but I do know that Zig offers more safety guanrantees than C++, and Rust offers more safety guarantees than Zig. I certainly don't claim that more safety guarantess always equals more correctness at a lower cost. Even more tangentially, in the Java world we have this thing called "integrity" (https://openjdk.org/jeps/8305968 https://openjdk.org/jeps/8305968) which is the ability of Java code to locally establish inviolate invariants that are guaranteed to hold globally (unless the application author - importantly not any library code - explicitly allows them to be violated). C++ scores quite low on the integrity front, as virtually all intended invariants can be violated without a global flag, sometimes in ways that are hard to detect. In both Rust and Zig, integrity violations are generally easier to at least detect (although in Zig they're sometimes harder to establish in the first place; this is intentional, and I don't entirely agree with the justification for that, although I can see its merits in a low-level language). > Not true, the last 30 years have had much safer languages than before java, scripting languages, modern C++ and rust. I don't see how that contradicts what I said, especially since language that offer even more correctness - such as Idris or ATS - have had effectively zero adoption. The languages that have succeeded are safer than C or FORTRAN, but also clearly compromise on what they offer (compared to Idris/ATS) because of costs. They very much embody the an acceptance of tradeoffs, and much of the memory safety in most safe languages is offered through GCs, that come with the cost of higher memory footprint. If anything, their growing popularity has come due to advancements in GCs. Rust (you brought it up this time) is particularly interesting, because it offers something different than before to prevent UAF but at a higher cost than previous popular safe languages. While I don't know how popular Rust will be in the future, its current adoption is quite significantly lower than any language that's ever become popular at the same age. > Pragmatically they mean you don't have to worry about bounds checking or memory deallocation and it stops being a problem I haven't noticed that either one of these has "stopped being a problem", and I think that those who either sell or buy Rust do so because they believe these are still significant problems in C++ (and I would agree, except I think there are worse problems in C++ - that Rust, unfortunately, adopted - even with respect to correctness, that Zig attempts to solve). > Zig doesn't have this and it doesn't have safety guarantees either Zig definitely has safety guarantees around bounds and numeric overflow that C++ doesn't.